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''Ghostbusters'' is a comedy role-playing game designed by Sandy Petersen, Lynn Willis and Greg Stafford and published by West End Games in 1986.〔PETERSEN Sandy, WILLIS Lynn y STAFFORD Greg, ''Ghostbusters: A Frightfully Cheerful Roleplaying Game'', West End Games, New York, 1986, ISBN 0-87431-043-1〕 It is based on the 1984 film ''Ghostbusters''. The ''Ghostbusters'' RPG won the 1986 H.G. Wells Award for ''Best Roleplaying Rules''. In 1999 ''Pyramid'' magazine named ''Ghostbusters'' as one of ''The Millennium's Most Underrated Games''. Editor Scott Haring noted that ''Ghostbusters'' was "the first-ever RPG to use the dice pool mechanic" and "the game did a great job of catching the zany feel of the movies." ==Setting== The ''Ghostbusters'' role-playing game is set in the same fictional universe as the ''Ghostbusters'' films, but in a period sometime after the first film. In the game, the original Ghostbusters have created a corporation known as Ghostbusters International, which sells Ghostbusters franchises to individuals around the world. Most player characters in the ''Ghostbusters'' role-playing game are franchisees who operate in cities outside the film's New York locale. The game does, however, include profiles of the original four Ghostbusters for gamers who wish to role-play the cinematic characters or have them appear as non-player characters. While the ''Ghostbusters'' films limit the Ghostbusters to combating ectoplasmic entities such as ghosts and demons, the ''Ghostbusters'' game expands the setting to pit Ghostbusters against numerous other paranormal creatures and incidents. ''Ghostbusters'' characters may encounter creatures as diverse as vampires, extraterrestrials, and time-travelers. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Ghostbusters (role-playing game)」の詳細全文を読む スポンサード リンク
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